| Onward to the next problem... |
| Statue: | A FOOL HERE SHALL MEET WITH A TERRIBLE FATE; A SAGE WILL BE ABLE TO OPEN THE GATE. |
| --- |
| Lanschi: | Well, it doesn't have a lock, so... |
| Parsley: | WAAAAIIT! |
| --- |
| Parsley: | It's most probably booby-trapped in some manner unless we open it properly. |
| Panschi: | We just gotta let him go first, then. |
| --- |
| Parsley: | Nonsense! After the tasks of Nofretecti,* this should be easy to figure out... |
| *As seen in issue #394, which you probably didn't read |
| --- |
Parsley:| Of course! A double meaning. Sage is a kind of herb. Bring a sage plant, preferrably Salvia officinalis, and the gate will open! |
| --- |
| Lanschi: | Alright, let's go get one! |
| Parsley: | Well, there's one problem. |
| Panschi: | Why's there always a problem? |
| --- |
| Parsley: | Sage can be found back in Lanschilandia, but from all I have read, it's not native to Waiukamia. |
| Lanschi: | Oh, that's okay! |
| --- |
| Lanschi: | I'm here for the first time myself. |